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Games, Theory and Applications " Afterward

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Description

" Afterward

this volume deftly progresses from simple arithmetic to calculus and non-Euclidean geometry

shaping by decreases and increases to turning

richard feynman

The selections are arranged chronologically

Games, Theory and Applications " AfterwardAnyone with a knowledge of basic mathematics will find this an accessible and informative introduction to game theory. It opens with the theory of two person zero sum games, two person non zero sum games, and n person games, at a level between nonmathematical introductory books and technical mathematical game theory books. Succeeding sections focus on a variety of applications including introductory explanations of gaming and meta games that offer

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